Jazz pitter-patter to Super Smash Bros. is improved than any commentary

April 29, 2016 - Super Smash Bros

I customarily have a tough time following competitive Super Smash Bros. matches, yet honestly, they make so many some-more clarity when accompanied by some free-form jazz drumming. The video above shows what a ideal pairing this is — with drummer Andrew Barhite providing a soundtrack to a Jan 2015 hitch between Armada_UGS and L3ff3n. (

It’s extraordinary how well Barhite matches his pitter-patter with a characters’ attacks. Look at 1:04 for example, when Barhite taps out Fox McCloud’s laser hits on a cymbal, or at 1:32 when he matches Princess Peach’s torpedo turnip blow with a hit on a wooden block. Hits on a tom-toms accompany many kicks, and when a dual fighters get tighten we get a rumbling drum hurl on a snare.

Watching this video only creates we comprehend how closer Smash Bros. is to freestyle jazz in terms of a acrobatics rhythms and start-and-stop pacing. It’d be extraordinary if computers could indeed beget these sorts of sound marks on a fly — yet that sounds like a pursuit for appurtenance intelligence, or during slightest a very discerning jazz drummer.

Update Apr 29th, 13:17ET: This essay creatively identified a drummer wrongly as Caleb Goss. The drummer is Andrew Barhite; Caleb Goss transcribed a song and Adam Lindgren stoical it.


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source ⦿ http://www.theverge.com/2016/4/29/11535250/super-smash-bros-jazz-drummer

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